Search Issue Tracker
Fixed in 2022.2.X
Duplicate in 2021.3.X
Votes
0
Found in
2021.2
2021.2.0f1
2022.1
Issue ID
1377375
Regression
No
The BinaryReader read data to a Span <byte> is always zero
How to reproduce:
1. Open project "ReadToSpan.zip"
2. In the top Menu bar press Test>Test BinaryReader to Span
Expected result: No error
Actual result: Error appears: ("AssertionException: Assertion failure. Values are not equal. Expected: 1 == 0")
Reproducible with: 2021.2.1f1, 2022.1.0a16
Could not test with: 2019.4.32f1 (Errors: "Library/PackageCache/com.unity.visualscripting@1.7.5/Editor/VisualScripting.Core/Reflection/TypeOptionTree.cs(55,21): error CS1525: Invalid expression term '='"), 2020.3.24f1 (Errors: "Assets/BinaryReaderSpan.cs(44,32): error CS0518: Predefined type 'System.Span`1' is not defined or imported")
Note:
- The Test BinaryReader to byte is working fine
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Package Manager redirection buttons are changed to "Checkmarks" after installing additional Packages in the Multiplayer Center
- [Linux] Character '@' is not inputted when pressing AltGr + Q with a German keyboard layout
- Animation is affected by TimeScale when setting Animator's updateMode to UnscaledTime in onDisable()
- Sprites lose their reference in Scene and Game view when changing Texture2D Import Settings
- “Assemblies” and “Areas” tabs disappears after switching to Scene tab and back in the Assemblies filter window
Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a1
Fixed the class library code for BinaryReader that handles reading to Span.
https://github.com/Unity-Technologies/mono/pull/1532