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[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...
Steps to reproduce: 1. Open the attached project 2. Open and play 'Test' scene 3. Notice the errors spammed in the console each tim... Read more
Treeview is infinitely populating items when using IL2CPP build
Reproduction steps: # Open the attached project (“TreeviewBug.zip“) # Press File>Build And Run Expected results: The list is ... Read more
Polygon Collider 2D is doubled in the scene when it is a child of the Ri...
To reproduce: 1. Open the attached project (doubleCollider.zip) 2. Open the "SampleScene" scene 3. Select the Test game object 4. I... Read more
[AmbisonicAudioSources]DllNotFoundException when playing scene from GVR ...
To reproduce: 1. Open attached project 2. Play AmbisonicDecoderTest scene 3. Observe exception in console DllNotFoundException: au... Read more
[2D] [Sprite Atlas] Missing sprite when using prefab from an Asset Bundl...
[2D] [Sprite Atlas] Missing sprite when using prefab from an Asset Bundle which includes Sprite Atlas & Sprite Myeongseon Kim: Hi t... Read more
Thread logs from a Player stop appearing in Console after the thread sleeps
Reproduction steps: 1. Open the attached "ThreadLogsInPlayers.zip" project 2. Enable "Development Build" and "Autoconnect Profiler... Read more
[Mono] [Coverage] Crash on scripting_profiler_get_coverage when calling ...
How to reproduce: 1. Open the "mono_profiler_coverage_crash_on_EditorApplication_SaveAssets.zip" project 2. Enable Code Coverage (Pr... Read more
[Player Settings] Logging Setting layout breaks on shrinking the window
Checkbox button's layout breaks for Player > Other > Logging settings on shrinking the window horizontally Steps to Repro: 1. Crea... Read more
Profiler missing statistics of manually rendered camera
How to reproduce: 1. Open attached project 2. Open scene main.unity - Scene contains some cubes and two cameras. One camera render... Read more
Fix for 2022..X: [UI Toolkit] "PointerMoveEvent" is not correctly detect...
How to reproduce: 1. Open project "PointerYRepro.zip" 2. Go to the Build Settings and build a Standalone Player 3. In the Player mov... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material