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'Dedicated Server support for Linux is not installed' error shown when L...
Repro steps:1. Install the Linux build support and Linux Server build support2. Create a new project3. Switch to 'Dedicated Server' ... Read more
Scene Build Index can't be found from test runner
How to reproduce:1. Open attached Unity project2. Open test Runner window3. Run SceneTest test4. Observe console Expected result: Bu... Read more
BuildPlayerOptions.assetBundleManifestPath can not be set by using Build...
Reproduction steps:1. Open the user attached project2. Open Build Settings and press Build3. Wait until the build is finished4. If a... Read more
Shader compiler outputs wrong shader code when entering Play Mode
Reproduction steps:1. Open the attached project "GreenRed.zip"2. Go to Assets > Scenes > "SampleScene"3. Enter Play Mode Expec... Read more
[macOS] Title bar is not showing up when an Editor window is undocked an...
How to reproduce:1. Create a new project2. Undock the Scene window from the Editor and make it fullscreen3. Open another app from th... Read more
[Search] Filter pop-up text overlaps when window width is decreased
Repro:1. Open Editor.2. Open Unity Search (Ctrl+K)/(Edit-> Search All).3. Resize the window to decrease it's width.4. Type 'h:' a... Read more
Stuttering video playback on lower tier Android devices
Reproduction steps:1. Open the attached project "VideoPlayerStutterIssue"2. Make sure the targeted platform is Android3. Build and R... Read more
[M1] Crash when building or opening a specific scene
How to reproduce:1. Open project "project-for-reproduction.zip"2. Open Map_Zombie_Desert Scene (Assets/App/Scenes/Maps/ZombieMaps/Ma... Read more
Tiles are rendered inconsistently with the "Chunk" Tilemap Renderer Mode...
Reproduction steps:1. Open the user's attached "TilemapRepro.zip" project2. Open the "SampleScene" Scene3. See that the tile Sprites... Read more
Font.HasCharacter returns true when font does not contain a glyph
Reproduction steps:1. Download and open the attached "FontTest.zip" project2. Go to "Window" > "General" > "Test Runner"3. In ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Visible instance buffer returns 0 for every instance when using BatchDrawCommandIndirect on Adreno devices with Vulkan API
- [Android][Vulkan] Native crash in AndroidVulkanVideo::ProcessFrame and AndroidVulkanVideo::Context::~Context() when switching screens
- Screen brightness is not set to a default value when Screen.brightness is set to a negative value
- macOS app window title is not localized when built from generated Xcode project
- Unity Hub doesn't preserve the changed Channel when manually restarting the Hub