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Commands with duplicate names call wrong command.
when [Commands] are used that are non-unique (i.e. when there is several instances of the same NetworkBehavior script attached to a ... Read more
OnPreCull & OnPreRender FOV change regression since 5.1.3
Changing camera FOV in OnPreCull and restoring it in OnPreRender stopped working since 5.1.3. Read more
[DX11] Screen flips upside down with non native full screen resolution &...
1. Open attached "Flip" project.2. Build and run this project.3. Select native screen resolution and make sure "Windowed" check box ... Read more
[ParticleDistance] Particle distance sorting doesn't sort correctly
How to reproduce:1. Open the attached project2. Open and play "example" scene3. Play the particle system, and pan your camera around... Read more
[CanvasScaler] Crash when X value of Reference resolution is changed
Steps to reproduce: 1. Open attached project2. Open scene main3. Select Canvas in hierarchy4. Change Canvas Scaler's X property of R... Read more
ModelImporterClipAnimation.maskType doesn't work
How to reproduce:1. Open AnimTest_52 project2. Open custom editor with Animation/MaskModifier from the main window menu3. Put Assets... Read more
[OSX] MonoDevelop unusable when copied to a HFS+ Case-sensitive partition
To Reproduce: 1. Install any trunk build to an external drive formatted with HFS+ (Mac OS Extended (Case-sensitive, Journaled)) or j... Read more
[AssetBundle] Unable to set parameters on audio mixer loaded from an ass...
Steps to reproduce: 1. Open the attached project2. Open and play 'demo_withBundles' scene3. Wait for the bundle to be loaded4. Once ... Read more
Re-enabling graphic components don't update masked objects
Repro steps:1) Open my attached project2) Select Panel in the Hierarchy3) Disable Image component - everything dissapears4) Disable ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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