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[Tests Assembly Definition] Errors are thrown on exiting editor Play-mod...
In 'Tests Import Settings', at Assembly Definition References when duplicate reference GUI'd are used then on hitting play-mode to e... Read more
[Cinemachine] Assertion failed on expression is thrown on undoing after ...
[Cinemachine] Assertion failed on expression is thrown on undoing after removing "CinemachineVirtualCamera" in prefab On undoing aft... Read more
Drag and drop blue Highlight marker is stuck when dropped in an invalid ...
How to reproduce:1. Open project "ArrayInspectorTest.zip"2. In the Hierarchy window select "GameObject"3. In the Inspector window ex... Read more
Playable Director throws ArgumentOutOfRangeException error when selectin...
How to reproduce:1. Open the user attached "UnloadPlayableAsset.zip" project2. Open the "SampleScene" Scene (Assets/Scenes)3. Select... Read more
[Profiler] Timeline View sometimes fails to render
Reproduction steps:1. Create new project with URP Template2. Open Window > Analysis > Profiler3. Enter Play Mode4. Select on P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
- Resize cursor does not appear while approaching window edge from inside the player window when using Input System as the Input Handler
- IMGUI Debugger Instructions are flickering when the Inspected View is set to Scene and mouse cursor is moved over the Scene View
- [Windows] “GUI Window tried to begin rendering while something else had not finished rendering!…” Error is thrown after opening “Insert a template into current VFX Asset” window
- No InvalidOperationException error thrown when Active Input Handling is set to "Input System package" and "OnMouseDown()" is triggered