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[Profiler] Timeline View sometimes fails to render
Reproduction steps: 1. Create new project with URP Template 2. Open Window > Analysis > Profiler 3. Enter Play Mode 4. Select on Pro... Read more
Playable Director throws ArgumentOutOfRangeException error when selectin...
How to reproduce: 1. Open the user attached "UnloadPlayableAsset.zip" project 2. Open the "SampleScene" Scene (Assets/Scenes) 3. Sel... Read more
Drag and drop blue Highlight marker is stuck when dropped in an invalid ...
How to reproduce: 1. Open project "ArrayInspectorTest.zip" 2. In the Hierarchy window select "GameObject" 3. In the Inspector window... Read more
[Cinemachine] Assertion failed on expression is thrown on undoing after ...
[Cinemachine] Assertion failed on expression is thrown on undoing after removing "CinemachineVirtualCamera" in prefab On undoing af... Read more
[Tests Assembly Definition] Errors are thrown on exiting editor Play-mod...
In 'Tests Import Settings', at Assembly Definition References when duplicate reference GUI'd are used then on hitting play-mode to e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Double separation lines are present in Override Controls in a DefaultVolumeProfile Asset
- Silent crash when multiple child GameObject Colliders are triggered while attached to a Parent GameObject with Transform Scale set as (0; 0; 0)
- Numbers of output expressions does not match number of output error is thrown when converting node to property Output
- GameObjects with higher Render Queue values are being reflected on GameObjects with lower Render Queue values
- Underlying macOS Platform is incorrectly detected when running iOS apps on Apple Silicon Macs via Native Subsystem