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Textures are not included in the same bundle as Sprite Atlas that uses t...
Reproduction steps:1. Open the user's attached project (Addressable_1233628.zip)2. Click Build > New Build > Default Build Scr... Read more
New Input System's Input Module component doesn't detect input on UI com...
How to reproduce:1. Open the user attached project (VonNeuman.zip)2. Make sure the "BrokenUI" scene is open3. Enter Play Mode4. Pres... Read more
[MacOS] Running windowed Player when mouse cursor is over the window, ma...
How to reproduce:1. Open the user's attached project "TimerTest.zip"2. In the Build Settings window press "Add Open Scenes"3. Build ... Read more
[MacOS] Unable to press uGUI Button and Player is rendered in a small po...
How to reproduce:1. Open the user's project "TestMultiDisplay.zip"2. Build and Run3. Press the "Display 2" Button in the Player Expe... Read more
[HDRP] Grammar mistake in Geometric Specular AA tooltip
The property can be found in a new material, under Surface Options. Current tooltip !image-2022-05-31-13-52-20-193.png! Suggested to... Read more
Artifacts after baking GI with certain lighting settings and denoising e...
Steps to repro:1. Download the ArchViz Pro vol.6 project (link attached in the comments) and sync to revision `8546d9d7f07d` of the ... Read more
[Backport] TextureSheetAnimation loops through all frames when Cycles is...
How to reproduce:1. Create a new project2. Import "BulletShell.unitypackage" package3. Drag "BulletShell" (Assets/Particles/Bullet) ... Read more
[Backport] Line Renderer color is incorrect when using Linear color space
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. In the Hierarchy window, select Line Renderer an... Read more
[GPU PLM] OpenCL shader loading time in the new projects has become sign...
Steps to repro:1. Create the new project;2. Add a Cube and a Plane gameobjects;3. Select added Cube and Plane and mark Cube and Plan... Read more
[Backport] Fwidth behavior is inconsistent between DX11/DX12 and OpenGL/...
How to reproduce:1. Open the user attached project2. Open the SampleScene3. Observe the Sphere in the Game view. Notice that the app... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth of Field doesn't apply correctly to Canvas UI when it is set to World Space Render Mode
- Crash on GetElementMapKey when "None" is assigned to a field with binding path "m_GameObject"
- Stereoscopic skybox renders as monoscopic when using Multi-pass render mode in XR plugin while using URP
- Parameterized Tests with ValueSource fail when supplied parameter is an System.Object
- Error Message "Broken text PPtr in file" is not informative enough to locate the problematic asset