Search Issue Tracker
Fixed in 14.0.0
Votes
3
Found in [Package]
13.1.4
Issue ID
1395007
Regression
Yes
NullReferenceException and Render Graph Execution errors when removing Directional Light in Physically Based Sky environment
Reproduction steps:
1. Open the attached 'New Unity ProjectHDRP'
2. Open the 'SampleScene'
3. Deactivate the Directional Light
4. Observe the Console
Expected result: No errors are in the Console
Actual result: Render Graph Execution errors and NullReferenceExceptions are in the Console
Reproducible with: 12.1.2 (2021.2.7f1), 13.1.2, 13.1.4 (2022.2.0a1)
Not reproducible with: 7.7.1 (2019.4.34f1), 10.7.0 (2020.3.25f1), 12.0.0 (2022.1.0a4), 13.1.1 (2022.1.0a16) 13.1.4 (2022.1.0b2)
Thrown exceptions:
- Render Graph Execution error at pass Volumetric Clouds Ambient Probe (4)
- NullReferenceException: Object reference not set to an instance of an object
- Render Graph Execution error
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Modifying UI Prefab child's Height only confirms the first 1 or 2 digits when the Scene is newly opened or the Prefab is newly created
- ProfilingSampler.Get() returns null and makes the Player only render black when building a Release Build
- Search text field visual controls for the Path binding in an Input Actions Asset is misaligned
- Display issues in VideoPlayer when using Screen.SetResolution on certain Google Pixel devices
- Crash on Texture::TextureIDMapInsert when opening a specific project
Resolution Note (fix version 14.0.0):
Fixed in 12.1.4 (2021.2.9f1), 14.0.0 (2022.2.0a3)