Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2019.4
2020.3
2020.3.25f1
2021.2
2022.1
2022.2
Issue ID
1391730
Regression
No
ArgumentException when running a project with a IL2CPP Scripting Backend
Reproduction steps:
1. Open the user's attached "IL2CPPtest.zip" project
2. Set Scripting Backend to IL2CPP in the Project Settings > Player
3. Build and Run the project with Development Build activated
4. Observe the Build
Expected result: There are no error messages
Actual result: "ArgumentException: Object contains non-primitive or non-blittable data." error message appears
Reproducible with: 2019.4.34f1, 2020.3.25f1, 2021.2.7f1, 2022.1.0b2, 2022.2.0a2
Note:
- Not reproducible with Mono Scripting Backend
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a9