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0
votes
Fixed

Bug reporter crashes on Mac when machine is connected to the internet

MacOS

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Sep 04, 2019

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Version/s: 2019.3.0a8

Steps to reproduce: 0 - Enable WiFi and connect to the Internet 1 - cause a Unity crash (See comments for my steps) 2 - once Unity c... Read more

1
votes
Not Reproducible

Upgrading from 5.4.0b19 to 5.4.0b22 sets all Sprite Renderer materials t...

Asset Import

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Jun 15, 2016

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Version/s: 5.4.0b19

Reproduction steps: 1) Create new project in 5.4.0b19 2) Create new GameObject 3) Attach Sprite Renderer to it. 4) Set Sprite Ren... Read more

0
votes
Fixed

Particle System mesh UV coordinates change when mesh's geometry layout i...

Visual Effects - Legacy

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Aug 10, 2020

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Version/s: 2019.3.0a7, 2019.4.7f1, 2020.1, 2020.2

How to reproduce: 1. Open user-submitted project (Geom_Layout_Particles.zip) 2. Open the Main scene 3. Enter Play Mode 4. Select the... Read more

0
votes
Fixed

Focus on sprite shape profiler is lost if transform values are more than...

Package: 2D Sprite Shape

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Aug 22, 2018

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Version/s: 1.0.12

Steps To reproduce: 1. Create a new project 2. Window > Package Manager > Import 2D Sprite Shape 3. Project > Create > Sprite Shape... Read more

0
votes
Fixed

[ProBuilder] Closing shape editor window while in play mode create a pre...

Package: Probuilder

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Mar 02, 2020

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Version/s: 4.3.0-preview.3

This problem reproduce with a version of PB that has the fix about entering in play mode while having the ShapeEditor open was creat... Read more

7
votes
Won't Fix

Representation of LOD Group bounds are displayed not fully containing sh...

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Jun 14, 2022

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Version/s: 2018.4.26f1, 2019.4.8f1, 2020.1.2f1, 2020.2.0a20, 2023.2.0a1

How to reproduce: 1. Open attached project "LODGroupBounds.zip" 2. Open "WrongLODGroupBounds" scene 3. Open Scene Window 4. Sele... Read more

0
votes
Fixed

Memory usage increases when entering Play Mode with the Package Manager ...

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Aug 24, 2022

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Version/s: 2020.3.39f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8

Steps to reproduce: 1. Open the attached project “ScopedRegistryTest.zip“ 2. Enter Play Mode 3. Open Window > Analysis > Memory P... Read more

0
votes
Fixed

Rectangle Area Light flickers when its intensity changes

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Feb 28, 2023

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Version/s: 2021.3.19f1, 2022.2.8f1, 2023.1.0b6, 2023.2.0a4

Reproduction steps: 1. Open the attached “SluggishAreaLightRealtimeGI 2.zip“ project 2. Open “OutdoorsScene” scene 3. Enter Play ... Read more

1
votes
Fixed

[GPU Lightmapper] LightGrid takes up too much memory on large scenes

Progressive Lightmapper

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Nov 05, 2019

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Version/s: 2019.1, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Reproduction steps: 1. Open "1196347" project with 2020.1 2. Open "REPROSCENE" scene. 3. Bake Lighting with GPU lightmapper. Actual... Read more

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