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0
votes
Fixed

[Android] Particle system causes assert or crash

Shuriken

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Feb 24, 2017

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Version/s: 5.6.0b6

To reproduce: 1. Open attached project 2. Open john.scene 3. Notice the particle systems in the scene. 4. Build & run for android 5.... Read more

0
votes
Fixed

[Themes] About Unity Credit text for The Mono Project is clipped

Themes

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Oct 08, 2020

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Version/s: 2020.2.0b6, 2021.1.0a1

About Unity Credit text for The Mono Project is clipped with Verdana font. The window displays, "Scripting powered by The Mono Proje... Read more

0
votes
Fixed
0
votes
Won't Fix

UI, Game View colors become oversaturated when the “Use display in HDR m...

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Aug 18, 2022

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Version/s: 2020.3.37f1, 2021.3.7f1

Reproduction steps: # Open the attached project # Open the “/Assets/Scenes/SampleScene.unity” Scene # Observe the Game View ... Read more

1
votes
Fixed

IL2CPP: Bounds.Encapsulate on a Bounds of size Infinity sets the bounds ...

Scripting

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Apr 14, 2015

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Version/s: 5.0.1f1

-e: When using IL2CPP, a Bounds of infinite size has its Center and Extents set to NaN values when encapsulating another bounds. -r... Read more

0
votes
Fixed

iOS launch screen changes aren't reflected in the build until editor reload

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Oct 17, 2022

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Version/s: 2022.2.0b11, 2023.1.0a11

Steps to reproduce: # Open a new Unity project # Switch to iOS # Open *Splash Image* settings (Project Settings/Player/Splash ... Read more

0
votes
Fixed

Editor crashes on GenerateSharedVerticesIndexList when importing .3ds file

Asset - Importers

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Aug 06, 2020

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Version/s: 2018.4, 2020.1.1f1, 2020.2

Reproduction steps: 1. Open the attached "case_1268563" project 2. Right-click on the "stgJC2_115.3ds" file in the Project window 3.... Read more

1
votes
Fixed

Console errors appear when the Inspector is set to Debug and a GameObjec...

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Mar 24, 2023

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Version/s: 2022.2.11f1, 2023.1.0b8, 2023.2.0a6

Reproduction steps: 1. Open the attached project “TestProject” 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Click the thr... Read more

0
votes
Won't Fix

[MacOS] Input.mousePosition returns incorrect results when mouse cursor ...

Input

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Dec 22, 2018

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

[MacOS] Input.mousePosition returns incorrect results when * The mouse cursor is not moving * Using dual monitors (Game Window on Ma... Read more

0
votes
Fixed

Slow FBX import times on get_defaultMaterial when using Universal RP

Package: Scriptable Render Pipeline Universal

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Apr 22, 2020

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Version/s: 7.3.1, 9.0.0-preview.14

How to reproduce: 1. Extract the user's project 2. If a project has a Library folder, delete it 3. Open the user's project Expected... Read more

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