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Bootcamp project on Asset Store is not working in Unity 5
This one is broken beyond repair, even in older version of Unity. Might just as well delete it. Read more
[iOS][Metal] Snow has graphical artifacts in the build when using Light...
How to reproduce: 1. Open the attached project 2. Build for iOS and deploy the Xcode project to the iOS device Actual: Snow has gra... Read more
Console displays error "Layout update is struggling to process current l...
Steps to reproduce: # Create new project # Go to "Window" menu item and select "Search -> New Window" # Verify, that "Search" ... Read more
Flicker happens when virtual camera in timeline switches to another with...
Reproduction steps: 1. Open attached project "Camera_flashes.zip" and scene "Repro" 2. In Hierarchy window, select Test/timeline Gam... Read more
Fatal signal 11 (SIGSEGV), code 2 crash on Android devices
Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more
Crash when editing Meshes of Gameobjects through Script
Reproduction steps: 1. Open user attached project 2. Open Assets\Scenes\SampleScene Scene 3. Press Play 4. Press Mouse0 (Left click)... Read more
WebGL build error: LLVM ERROR: ExpandArithWithOverflow: At least one arg...
-e: see title, build doesn't finish -repro: --open attached project --build for webgl --NOTICE build errors and stops Read more
VFX Graph package manifest does not declare any dependencies on other pa...
How to reproduce: 1. Create a new Unity project 2. Open the Package Manager window 3. Find and select the 'Visual Effects Graph' pac... Read more
"Global event received: domain-reload" written out as warning to editor ...
This gets printed to the warning log on every domain reload: Global event received: domain-reload (Filename: C:/Projects/unity/Ed... Read more
Crash on Transform_Get_Custom_PropHasChanged when opening a scene
Reproduction steps: 1. Open the “CrashRepro” project 2. Open the “Assets/Curvy Tests/Core.unity” scene 3. Click Window > General ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11