Search Issue Tracker
System.UriFormatException is thrown when building the Localization "Prel...
How to reproduce: 1. Open the “LocalizationIssue“ project 2. Navigate to File → Build and Run 3. Observe the Player 4. Press “CR... Read more
The download progress image is not in the centre of the button in inspector
The download progress image is not in the centre of the button in inspector 1 Create new project and go to Project view 2 In searc... Read more
[iOS] AREnvironmentProbeManager.OnDestroy triggers application crash
Steps to reproduce: 1. Download the attached project 2. Build and run on iOS 3. Click "Create AREnvironmentProb" Button 4. Click... Read more
FFMPEG Encoder stops working if there is any FPS hiccup
Surfaced by a user in this [forum post|https://forum.unity.com/threads/recorder-ffmpeg-encoder-will-stop-working-if-there-is-any-kin... Read more
[URP] Shadows of GameObjects rendered by Linear Renderer flickers when a...
How to reproduce: 1. Open the attached project "1270731.zip" 2. Open the "Test" Scene 3. Enter the Play Mode 4. Look around in the G... Read more
Editor freezes when DualSense controller is connected and disconnected r...
Reproduction steps: 1. Open the attached “MacOSControllerFreeze.zip“ project 2. Enter Play mode 3. Connect the DualSense controller ... Read more
[Recording] Undo doesn't work when modifying keyframes in the animation ...
How to reproduce: 1. Open any (new) project 2. Create a Cube 3. Open the Animation Window 4. Give the Cube an empty animation 5. Ad... Read more
Bootcamp project on Asset Store is not working in Unity 5
This one is broken beyond repair, even in older version of Unity. Might just as well delete it. Read more
System.Net.WebRequest leaks WebRequest Objects
How to reproduce: 1. Open the attached project "HttpWebRequestLeakTest" 2. Enter Play Mode 3. Open Memory Profiler and take a snapsh... Read more
ASTC compressed textures larger than 4096 inside Editor are rendered pur...
Reproduction steps: 1) Open user's attached project 2) Select 'astcTest' asset 3) Make sure that (in import settings): -- Format (i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11