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[UIElements] Scrollbars overlap with each other on resizing UI Elements ...
In UI Elements samples window, Scrollbars overlap with each other when the window size is resized, refer to the attached video. Step... Read more
[Layout] The Layout button does not refresh on deleting a Layout with a ...
[Layout] The Layout button does not refresh on deleting a Layout with a long name. The layout button does not refresh on deleting th... Read more
[HDRP] Debug Tile/Cluster debug Environment is misleading
This option is misleading. Called Environment but no changes in Visual Environment affects it. Instead it shows the influence of ref... Read more
[HDRP] Debug Tile/Cluster Debug. Density volumes dont work in Tile mode
The Tile debug mode does not work for density volumes.However, they are properly rendered in the Cluster mode. Read more
[HDRP] Debug mode Override AmbientOcclusion issues
1) To be consistent there should be a space in the name. See capture.jpg2) Its called an override but does not actually override the... Read more
[HDRP] Debug Tile/Cluster Debug. Decal mode debug does not work
The decal debug does not work in both Tile Decal and Tile Cluster modes. Read more
Ray tracing shaders don't fetch vertex color. The resulting color is black.
Feature needs to be backported to 2020.1 Affect all versions, was just not implemented. Repro steps :- Open test project- Open test ... Read more
Editor crashes on ComputeShader::GatherProperties when enabling Frame De...
How to reproduce:1. Open the user's attached project "renderdoc bug repro.zip"2. Load the "SampleScene"3. Go to Window > Analysis... Read more
Editor Game window gets dragged by touchscreen input when it is maximize...
How to reproduce:1. Open attached or create new project2. Have Game window undocked3. Start Play Mode4. Maximize Game window5. Drag ... Read more
Crash in ShaderLab::TexEnv::SetTextureInfo when running Play Mode for a ...
How to reproduce:1. Open user-submitted project (ML Shader play 2.zip)2. Open the SampleScene3. Note the immediate ArgumentException... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector scroll area stretches when using components with nested serialized arrays on FBX model prefab instances
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
- OS Notification Documentation is missing when following hyperlink in Notifications Settings in Hub