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Unity crashes when on coroutine loading new scene and activating cloth g...
Reproduction steps: 1. Download project "ClothCrash563.zip" and open in Unity 2. Enter Play mode 3. Press "Test" button in Game view... Read more
Splitting up the Animation clip in Timeline Editor results into Timeline...
How to reproduce: 1. Open the attached "SyncRepro" project and "Repro" scene 2. Make sure that Timeline and Animation windows are b... Read more
Unity freezes while applying prefab when the scene has multiple Box Coll...
Reproduction steps: 1. Download project "PrefabApplyBug.zip" and open in Unity 2. Open scene "Bug" 3. Select "Prefab" in Hierarchy 4... Read more
[iOS] German upper case letter sharp S (ß) (Unicode U+1E9E) does not fal...
The German capital sharp S letter was introduced recently as part of Unicode in 2008. When this character appears in a Text compone... Read more
[DirectX] On Camera.Render freezes the editor when Clear flags is set to...
Steps to reproduce: 1. Open user attached project 2. Play the scene 3. Notice a freeze, later a crash in the editor Expected result... Read more
Using Tilemap.ClearAllTiles() some tiles are left behind until Unity rec...
To reproduce: 1. Download attached project "2DAdventureGame.zip" and open in Unity 2. Open "Test" scene 3. Click "MapGenerator" gam... Read more
Physics.Raycast hits ghost collider if gameObject has attached Character...
Steps to reproduce: 1) Download attached project 'BugReport_Physics_Raycast.zip' and open in Unity 2) Open scene 'Scene' and press ... Read more
Appdata_t Position vertex value within Shuriken is changing as a global ...
Steps to reproduce: 1) Download attached project 'Tests.zip' and open in Unity 2) Open scene 'bug' 3) Select 'Particle System' part... Read more
[iOS] iOS PlaybackEngine is not loaded when running in batch mode on Mac...
As a result, it's impossible to build for iOS from the console. The issue only appears on Mac Minis. Not reproducible with iMacs an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow