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[Netcode] GhostFieldAttribute.MaxSmoothingDistance is of type int instea...
Reproduction steps:1. Open the attached project "netcodeProj"2. Observe the Console Expected result: No errors appear in the Console... Read more
Emission Shader variants are not included in Build when it's referenced ...
How to reproduce:1. Open the user's attached "To Delete.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build And Run... Read more
Crash on mono_gc_wbarrier_range_copy when reimporting changed script
How to reproduce:1. Open the attached project from "case_1322471.zip"2. Open scene "SeaGauntlet" under "Assets/Scenes"3. Enter Play ... Read more
[ShaderGraph] Global illumination emission field is decoupled from the e...
Steps to reproduce: 1. Create a new URP project or open an existing one2. Create a new Shader Graph by selecting Create > Shader ... Read more
[iOS][UAAL] Crash on assertion failure in Corridor Lighting Example on i...
Steps to reproduce:1. Download the setup files (corridor-uaal.zip) and unarchive2. The archive will contain a native iOS app project... Read more
[XR SDK] [OpenXR] ActionBasedController.SendHapticImpulse is not sending...
Reproduction steps:1. Open the attached project ("VR.zip")2. Open the "WorldInteractionDemo" scene3. Enter Play mode4. Press the gri... Read more
Crash on TiledTextureManager::CreateTexture when creating a large amount...
Reproduction steps:1. Open the attached project ("ReproScene.zip")2. Open scene "Crash"3. Select "Crasher" GameObject in Hierarchy4.... Read more
[Android] ~(10 to 15)s difference between using enabled/disabled Autocon...
How to reproduce:1. Create a new empty project2. Set up the device to work through adb WIFI (how to info is attached in the notes be... Read more
Texture assets do not have a Check Out button
Reproduction steps:1. Create a perforce workspace2. Move the user's attached project inside the workspace3. Open the project4. Confi... Read more
[Android] Crash: Signal 11 due to null pointer dereference on Android de...
Reproduction steps:1. Open the user's attached project2. Build and Run Expected result: app builds and runs successfullyActual resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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