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[HDRP] Iris Texture is applied inside of the Mesh when using Eye shader
How to reproduce:1. Open the attached project's Scene labeled "EyeScene"2. In Scene View, inspect the Sphere GameObject Expected res... Read more
if condition in EditorApplication.playModeStateChanged callback is ignor...
Steps to reproduce:1. Open the attached project ("1348250.zip")2. Open "SampleScene"3. Observe console while entering Play mode Expe... Read more
[HDRP] RTGI denoiser shifts towards green when it's enabled for the firs...
Repro steps :1. Open attached project (search in the case for "Repro project")2. From the Project tab, open Assets/Scenes/SampleScen... Read more
Crash on string:memcpy when component which is inside editor folder is a...
To reproduce: 1. Open attached project.2. Run editor test named: Component_Matrix4x4ValuesChanged_AssetHasChanges Crash! Tested on 2... Read more
Tooltips are not displayed when hovering over labels in the UI Builder w...
How to reproduce:1. Open the attached '1346433.zip' project2. In the Project window double-click on the Test Asset3. In the Hierarch... Read more
Pass.CompileVariant API doesn't filter keywords for a given pass
STR:1. Install https://github.com/needle-tools/shader-variant-explorer package via Packman2. Create a new surface shader3. Open the ... Read more
[WebGL][Input System] Pointer position always returns (0, screenHeight) ...
How to reproduce:1. Open the user's attached project2. Select File/Build Settings and switch to WebGL3. Build and Run the SCENE (see... Read more
Crash when entering Play Mode and serializing data right after recompila...
How to reproduce:1. Open the attached project "Share.zip"2. Open the "Test_School" Scene3. Open the PlayInEditorHook.cs4. Set both t... Read more
[HDRP] Null reference exceptions on installing HDRP after installing URP
Reproduces in Version: 2022.1.0a1.191 and aboveReproduces in Version: 2021.2.0b2.3053 and aboveDoes not reproduce in Version: 2021.2... Read more
[Terrain][URP] Terrain holes aren't clipped from shadow map
Reproduces in 10.4.0 and upDoes not reproduce in 7.6.0Repro steps:1. create a terrain2. Paint a hole in the terrain3. Create a plane... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected