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[Scene Management] InvalidOperationException is thrown when Discarding c...
Discarding changes of open scene after it has been deleted throws InvalidOperationException in console Steps to reproduce: 1. Open ... Read more
[Windows 8] The built project's window disappears when launching build i...
1. Download and open repro project "New Unity Project.zip" 2. Open the "SampleScene" 3. Build the game("File->Build Settings..->Buil... Read more
Imported Prefabs are disabled when importing packages which were exporte...
How to reproduce: 1. Create a new project 2. Import "PrefabBUG 5.1.unitypackage" package 3. In the Project window go to "Breakable O... Read more
[Bounds] If the bounds go off and back on-screen, the system does not sh...
Repro steps: 1. Create a default new VFX asset and drag it onto the scene. 2. With the scene view open, move the bounds off-screen a... Read more
[VFXManager] The extra menu options (docs link and reset values) don't w...
Repro steps: 1. Go to the VFXManager (Edit - Project Settings - VFX) 2. Press the "?" link on the top-right 3. The docs button curre... Read more
[Android] Gyro input starts twisting Camera rotation at some angles
Steps to reproduce: 1. Open user attached project 2. Build & Run the project on an Android device 3. Rotate the phone around and obs... Read more
Incorrect offset of render of Graphics.Blit / CommandBuffer.Blit in VR
Steps to reproduce: 1. Download and open the project 2. Enter Playmode in VR Expected result: red sphere is drawn centered Actual r... Read more
switching to fullscreen freezes content
-e: see title, cube stops spinning :) --repro: chrome71, FF64, canary, nightly, Win+OSX -repro: --open attached project --build and... Read more
Timeline Control track, new recorded animation clip does not evaluate
Timeline Control track, new recorded animation clip does not evaluate When creating a new animation track/clip within a nested Cont... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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