Search Issue Tracker
[ADB v2] Corrupted assets are cached and causes cache poisoning
How to reproduce:1. Build & Run Unity Editor from the source code2. Make sure the ADBv2 Cache Server is running (Connection has ... Read more
Sprites bound to Sprite Atlases that are not included in build show up a...
How to reproduce:1. Open the BaseScene scene in attached "1209756.zip" project2. Select the "Loader" GameObject in the Hierarchy win... Read more
[Shuriken] Particle Sort Mode by Distance does not take Depth into accou...
Reproduction steps:1. Open project in "case_1207573-Bug_Test.zip"2. Open "Scene.unity"3. Notice that Particle System uses Sort Mode ... Read more
[ProBuilder] Box Selection for Vertices does not select all some Vertice...
How to reproduce:1. Create a new URP Template project2. Import ProBuilder3. Create a Shape with a large number of Vertices (A Sphere... Read more
[Oculus XR SDK] Built-in renderer camera target eyes are misaligned
Version: 2020.1.0a20.2457Revision: trunk 7c658cb8fb1cBuilt: Sat, 11 Jan 2020 02:49:48 GMT I have a test project set up to use two ca... Read more
Object.name returns an empty string when called in the Preset
To reproduce:1. Open attached project ("case_1210891.zip")2. Select Assets > "Test" Preset3. In the Inspector window open a Conte... Read more
[VFX Graph] NullReferenceException thrown on clicking "Play", "Stop", "C...
NullReferenceException throws on clicking "Play", "Stop" & "Custom" button in the "VFX Event Tester" when "Event Attributes" add... Read more
Crash in VariableBoneCountWeights::ReorderVertices when setting Max Bone...
How to reproduce:1. Open user-submitted project (8BonesCrash)2. Select the mount.fbx asset3. In the import settings navigate to the ... Read more
An artifact is visible in the Console's Clear button when Windows displa...
How to reproduce:1. In the Windows Display settings set scaling to 150%2. Create and open a new project3. Observe the 'Clear' button... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized
- Play Mode Status window has a horizontal scrollbar active at all times even when not needed or the window is fullscreen
- Unnecessary scrollbar appears in Prefab Override section
- Bug reporter closes without an exit dialog box when closing it the second time
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"