Search Issue Tracker
Fixed
Fixed in 6000.3.5f1, 6000.4.0b5, 6000.5.X, 6000.5.0a1
Votes
0
Found in
6000.3.0b8
6000.4.0a3
6000.5.0a1
Issue ID
UUM-125056
Regression
No
UUM - Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized
Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Install the Multiplayer Play Mode package
- Open the Play Mode Scenarios window (Window > Multiplayer > Play Mode Scenarios)
- Create a new Play Mode Scenario
- Expand the "Additional Editor Instances" and "Local Instances" dropdowns
- Resize the middle divider in the window to make the right section smaller
- Observe the Play Mode Scenarios window
Actual results: Add and remove element list buttons go out of their bounds
Expected results: List element buttons remain attached to the list
Reproducible with versions: 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a3, 6000.5.0a2
Tested on (OS): MacOS Silicon Sequoia 15.6.1, Windows 11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
Resolution Note (fix version 6000.5.0a1):
Fixed in 6000.5.0a5
Resolution Note (fix version 6000.4.0b5):
Fixed in 6000.4.0b5
Resolution Note (fix version 6000.3.5f1):
Fixed in 6000.3.5f1