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Fixed in 2020.1.X
Fixed in 2019.3.X
Intermittant editor crash when using the profilercrash with deep profilign and call stacks enabled
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Poor performance when loading or unloading a large Scene
- Go wide on shader compression
- Scene is brighter in Standalone player if it was open in the Editor at build time
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