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Not Reproducible
Votes
0
Found in [Package]
1.1.5
Issue ID
1211289
Regression
Yes
[Oculus XR SDK] Built-in renderer camera target eyes are misaligned
Version: 2020.1.0a20.2457
Revision: trunk 7c658cb8fb1c
Built: Sat, 11 Jan 2020 02:49:48 GMT
I have a test project set up to use two cameras and set each to use a different target eye (one left, one right). The cameras are in the exact same spot and this test was passing last week but now the left eye seems in a different spot. This only reproduces when using Instancing but when using multipass the left eye camera renders in both eyes (different bug?)
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