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0
votes
Fixed

Reset functionality does not work on Custom Render Texture

Texture

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Oct 14, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0b8, 2021.1

Reset functionality does not work on Custom Render Texture Steps to Repro: 1. Create a new Project 2. Project > right-click > Crea... Read more

0
votes
Fixed

Scroll offset is framerate-dependent when scrolling with velocity in the...

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Dec 08, 2023

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Version/s: 2021.3.33f1, 2022.3.15f1, 2023.2.4f1, 2023.3.0a18

How to reproduce: # Open the “ScrollViewAnimation.zip” project # Open the “SampleScene“ # Open the Device Simulator window # E... Read more

0
votes
Won't Fix

Variables values differ between Editor and Player

Deployment Management

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Jul 28, 2018

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Version/s: 2018.2.1f1

How to reproduce: 1. Open attached Unity project "prototype-multi-plane" 2. Press File --> Build and Run 3. Open "GameManager.cs" sc... Read more

0
votes
Won't Fix

[Terrain] MissingReferenceException is thrown on exiting Prefab mode aft...

Terrain

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Jun 23, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0a16

MissingReferenceException is thrown on exiting Prefab mode after opening Add tree window in Terrain and focusing on the Add tree win... Read more

0
votes
Fixed

[Texture] Texture.format returns wrong format string on mobiles

Graphics - General

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Mar 19, 2015

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Version/s: 5.0.0f4

1. Open attached project 2. Build to iOS, Android or Windows Phone 3. In middle of screen there will be string which shows texture.f... Read more

0
votes
Won't Fix

Animator parameters are reset to default when runtimeOverrideController ...

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Sep 18, 2023

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Version/s: 2021.3.30f1

How to reproduce: 1. Download and open the attached "Bug Addressables + AnimatorOverrideController" project 2. Open the Addressabl... Read more

0
votes
Fixed

Package Manager - Seeing very long load times

Packman

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Feb 20, 2018

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Version/s: 2018.1.0b8

Package Manger - Switching between "In Project" and "All" can create long load times 1. What happened When switching between "In Pr... Read more

4
votes
By Design

SceneManager.LoadSceneAsync and Resources.LoadAsync disrupt one another ...

Asset and Scene Management

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Sep 21, 2016

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Version/s: 5.4.1p1

STR: 1. Open "main" scene in the project 2. Play the scene 3. Observe the additive scene is not loading and object not instantiatin... Read more

0
votes
Duplicate

Android platform yields Win32Exception and "JDK not found" errors when u...

Hub

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Apr 19, 2022

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Version/s: 2020.3.33f1, 2021.3, 2022.1, 2022.2

How to reproduce: 1. On Linux, use the Unity Hub to download Editors with Android build support 2. Create a new empty project 3. Go ... Read more

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