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1
votes
Duplicate

Switching to Vulkan crashes editor

Graphics - General

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Nov 07, 2019

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Version/s: 2019.3.0b10

RPs tested: URP, HDRP, Standard (Occurs in all three) Version tested: 2020.1.0a12, 2019.3.0b10, 2019.2.8f1 Does not occur on 2019.... Read more

1
votes
Duplicate

[IL2CPP] Build fails with an Exception when IL2CPP Scripting Backend is ...

IL2CPP

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Aug 18, 2020

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Version/s: 2020.1.0a3, 2020.1.0a19

How to reproduce: 1. Open the user's attached "2011Bug.zip" project 2. Go to File -> Build Settings 3. Press Build Expected result:... Read more

0
votes
Fixed

[OpenGL] Unity crashes when playing scene with plugin window open

OpenGL

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Oct 03, 2016

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Version/s: 5.3.5f1

To reproduce: 1. Open attached project 2. Ensure that the plugin window is open (You can open it with "Window > VacuumShaders > Chec... Read more

6
votes
Duplicate

Realtime GI produces high contrast lighting at high resolutions

Global Illumination

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Mar 19, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project 2. Open scene apartment.unity 3. Go inside the building 4. Set the Realtime Resolution o... Read more

0
votes
Won't Fix

ForceLOD() does not work when de-selecting the GameObject after instanti...

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Sep 14, 2023

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Version/s: 2021.3.30f1, 2022.3.10f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a6

How to reproduce: 1. Open the user-attached “LODBug.zip” project 2. Open the “SampleScene” 3. Add the “LODObjectSpawner” Prefab into... Read more

0
votes
Fixed

Reflection Probes set to Custom, and Environment Reflections does not ac...

Progressive Lightmapper

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Mar 26, 2018

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Version/s: 2017.2.1f1

Steps to reproduce: 1. Open QA attached project 2. Play the scene and notice that Reflection probe object assigns Render Texture as ... Read more

0
votes
Fixed

Editor window becomes uncloseable when the script creating it is removed...

Window management

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Nov 18, 2019

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Version/s: 2020.1.0a13

Steps to reproduce: 1. Open new project 2. Create a script that opens an editor window (Or just use the example script from https://... Read more

0
votes
Fixed

Player Setting "Virtual Reality Supported" is shared cross-platform

VR

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Jan 25, 2016

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Version/s: 5.3.2f1

In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more

1
votes
Fixed

Class get stripped when using Preserve attribute with Mono backend

Mono

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Apr 26, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.4f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached "xmlDeserializationTest.zip" project 2. Check if scripting backend is set to "Mono", and Mana... Read more

0
votes
Fixed

Unity crashes on scene saving

Assets Management

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Mar 16, 2015

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Version/s: 4.6.2f1

Steps to reproduce : - create a new project - right click in the Hierarchy and create a cube - go to File > Save scene - name the s... Read more

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