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0
votes
Fixed

Crash on (GameAssembly) il2cpp_assert and error Debug assertion failed! ...

IL2CPP

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Nov 20, 2020

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Version/s: 2021.1.0a6

How to reproduce:1. Open the attached project from "il2cpp_nested_trycatch_bug.zip"2. Open scene "SampleScene"3. Navigate to File &g... Read more

0
votes
Won't Fix

DualSense controller mappings are corrupted when using legacy Input Manager

Input

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May 02, 2023

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Version/s: 2020.3.47f1, 2021.3.24f1, 2022.2.17f1, 2023.1.0b14, 2023.2.0a12, 2023.3.0a3

How to reproduce:1. Open the “DualSense_LegacyInput_Bug“ project2. Open the “MainScene“3. Enter Play Mode and observe the Game view4... Read more

0
votes
Fixed

[OpenGL] Unity crashes when playing scene with plugin window open

OpenGL

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Oct 03, 2016

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Version/s: 5.3.5f1

To reproduce:1. Open attached project2. Ensure that the plugin window is open (You can open it with "Window > VacuumShaders > ... Read more

6
votes
Duplicate

Realtime GI produces high contrast lighting at high resolutions

Global Illumination

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Mar 19, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Open scene apartment.unity3. Go inside the building4. Set the Realtime Resolution of th... Read more

2
votes
Fixed

[TypeCache] Crash on RaiseException when opening a specific project

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Mar 12, 2024

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Version/s: 2022.3.21f1, 2023.2.14f1, 6000.0.0b11

Steps to reproduce:1. Open the “users attached project”2. Observe the crash Reproducible with versions: 2022.3.7f1, 2022.3.21f1, 202... Read more

0
votes
Fixed

TerrainLitDepthNormalsPass is using uint4 instead of uint for outRenderi...

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Sep 11, 2025

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Version/s: 6000.2.4f1, 6000.3.0b2, 6000.4.0a1

Reproduction steps:1. Create a new URP project2. From the Project window, search for “TerrainLitDepthNormalsPass.hlsl” and open it (... Read more

0
votes
By Design

DiscardContents() doesn't discard 3D RenderTexture

Graphics - General

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Oct 16, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project2. Open scene "DefaultScene" and run it3. Notice that RT isn't cleared Additional steps:... Read more

0
votes
Fixed

Player Setting "Virtual Reality Supported" is shared cross-platform

VR

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Jan 25, 2016

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Version/s: 5.3.2f1

In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more

0
votes
Won't Fix

[Vulkan][Android]Video Player displays cyan color instead of the video c...

Vulkan

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Feb 28, 2024

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Version/s: 2022.3.20f1, 2023.2.11f1, 2023.3.0b6, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the “Video Player” project2. Build and run the Player (File > Build And Run)3. Observe the Player Expe... Read more

0
votes
Fixed

Unity crashes on scene saving

Assets Management

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Mar 16, 2015

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Version/s: 4.6.2f1

Steps to reproduce : - create a new project- right click in the Hierarchy and create a cube- go to File > Save scene- name the sc... Read more

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