Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2019.4
2020.1
2020.2
2020.2.0b8
2021.1
Issue ID
1285064
Regression
No
Reset functionality does not work on Custom Render Texture
Reset functionality does not work on Custom Render Texture
Steps to Repro:
1. Create a new Project
2. Project > right-click > Create > Custom Render Texture
3. Change all property values in New Custom Render Texture > Inspector
4. Burger button > Reset
Expected Result:
Default values should be set
Actual Result:
Reset functionality does not work
Reproducible on: 2021.1.0a1, 2020.2.0b8, 2020.1.10f1, 2019.4.11f1
Environment: Windows 10 and Mac 10.15
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lightmaps are baked incorrectly for GameObjects when their Position is <=-2048 or >=2048 on any of the coordinates
- Sahder errors in Player when "Strict shader variant matching" is enabled and the rendering path is set to "Deferred"
- NullReferenceExceptions are being thrown when saving a ScriptableObject with an array of a type with a CustomPropertyDrawer that uses TrackPropertyValue
- Applied velocity is inconsistent when using Rigidbody AddForce() with ForceMode.VelocityChange
- Crash on AudioUtil_CUSTOM_HasAudioCallback when exiting Play Mode while the Inspector is displaying a GameObject with an empty script attached
Add comment