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Under Consideration for 2023.2.X, 2023.3.X



Found in





Issue ID




Scroll offset is framerate-dependent when scrolling with velocity in the Device Simulator



How to reproduce:

# Open the “” project
# Open the “SampleScene“
# Open the Device Simulator window
# Enter Play Mode
# Select the “Test“ GameObject
# Change the “Framerate” value to any between 1 and 100 in the inspector
# Scroll with the Left Mouse Button in the Device Simulator
# Repeat step 6 and observe the Device Simulator

Expected results: On lower framerate, scroll offset is equally as long as on higher framerate
Actual results: On lower framerate, scroll offset is much shorter than on higher framerate

Reproducible in: 2021.3.33f1, 2022.3.15f1, 2023.2.4f1, 2023.3.0a18

Reproduced on: Windows 11 Pro
Not reproduced on: No other environment tested

Note: It is easier to see the difference when the framerate is changed from 100 to 60 to 30 to 15 to 5

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