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Button input from Oculus Touch prevents future reading of button input f...
this has been pushed to trunk Read more
Standard shader with a low smoothness value shows banding in WebGL
Reproduction steps:1. Open the attached project "WebGLBanding" and open the scene "spherescene"2. Build the game for WebGL and play3... Read more
[RenderGraphViewer][MetaQuest3] Source is refreshed when the device is p...
Steps to reproduce: Open new URP Core project. Enable Autoconnect Profiler in the Build Settings. Build and Run project on the devic... Read more
Changes to Font Atlas Size are not saved when saving the project
Reproduction steps:1. Open the attached “BugRepro” project2. In the project window, select “Assets/_Fonts/FallbackFonts/NotoSans-Reg... Read more
[Universal RP] Alpha clipping in shadergraphs is not factored in during ...
Reproduces on master (60b2b4b521), as well as all other versions of SRP tested (7.1.6, 7.0.1, and 4.10.0)Steps to reproduce:1. Downl... Read more
Deleting game object in Scene view baked mode after baking lightmaps cra...
- Open the attached project- Select the Vehicles parent game object in the Hierarchy view and set its Static field (enable static fo... Read more
Adding and removing items from SerializeField. UnityEvent throws a bunch...
Steps to reproduce: Create and open an empty project. Download and add the attached component 'TestClass.cs' to a game object. Add 2... Read more
The highlighting on Layer Collision Matrix isn't working after entering ...
How to reproduce:1. Open the user-attached project “Bug Test”2. Open Project Settings → Physics2D → Layer Collision Matrix3. Enter a... Read more
Transform Gizmo shows up at the first non-empty child Gizmo location if ...
How to reproduce: 1. Open a new project2. Create an empty GameObject3. Create a Cube as a child to the empty GameObject4. Move the C... Read more
Changing Capture name has no character limit
Steps to reproduce:1. Create new Unity project2. Open Profiler window3. Profile in Editor mode4. Save current profiling information ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig