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0
votes
Fixed

Button input from Oculus Touch prevents future reading of button input f...

VR

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Dec 08, 2016

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Version/s: 5.5.0f3

this has been pushed to trunk Read more

2
votes
Fixed

Standard shader with a low smoothness value shows banding in WebGL

WebGL

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Mar 16, 2015

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Version/s: 5.0.0f4

Reproduction steps:1. Open the attached project "WebGLBanding" and open the scene "spherescene"2. Build the game for WebGL and play3... Read more

0
votes
Fixed

[RenderGraphViewer][MetaQuest3] Source is refreshed when the device is p...

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Aug 28, 2025

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Version/s: 6000.3.0b1, 6000.4.0a1

Steps to reproduce: Open new URP Core project. Enable Autoconnect Profiler in the Build Settings. Build and Run project on the devic... Read more

2
votes
Third Party Issue

Changes to Font Atlas Size are not saved when saving the project

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Sep 23, 2024

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Version/s: 6000.0.21f1, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. In the project window, select “Assets/_Fonts/FallbackFonts/NotoSans-Reg... Read more

5
votes
Postponed

[Universal RP] Alpha clipping in shadergraphs is not factored in during ...

Package: Scriptable Render Pipeline Universal

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Dec 30, 2019

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Version/s:

Reproduces on master (60b2b4b521), as well as all other versions of SRP tested (7.1.6, 7.0.1, and 4.10.0)Steps to reproduce:1. Downl... Read more

0
votes
Fixed

Deleting game object in Scene view baked mode after baking lightmaps cra...

Global Illumination

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May 17, 2016

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Version/s: 5.3.4p6

- Open the attached project- Select the Vehicles parent game object in the Hierarchy view and set its Static field (enable static fo... Read more

0
votes
Fixed

Adding and removing items from SerializeField. UnityEvent throws a bunch...

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May 23, 2024

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Version/s: 6000.0.5f1, 7000.0.0a1

Steps to reproduce: Create and open an empty project. Download and add the attached component 'TestClass.cs' to a game object. Add 2... Read more

0
votes
Won't Fix

The highlighting on Layer Collision Matrix isn't working after entering ...

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May 24, 2023

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Version/s: 2022.2.20f1, 2023.1.0b16, 2023.2.0a16

How to reproduce:1. Open the user-attached project “Bug Test”2. Open Project Settings → Physics2D → Layer Collision Matrix3. Enter a... Read more

0
votes
Postponed

Transform Gizmo shows up at the first non-empty child Gizmo location if ...

Scene/Game View

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Mar 10, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open a new project2. Create an empty GameObject3. Create a Cube as a child to the empty GameObject4. Move the C... Read more

0
votes
Fixed

Changing Capture name has no character limit

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Aug 18, 2025

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Version/s: 6000.3.0a5

Steps to reproduce:1. Create new Unity project2. Open Profiler window3. Profile in Editor mode4. Save current profiling information ... Read more

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