Search Issue Tracker
UI.Button.OnClick Event is firing twice
To reproduce: 1. Open attached Unity project "ButtonTest.zip" 2. Open "Main" scene 3. Go into Play Mode 4. Press the button Expecte... Read more
Editor stops responding when stepping into method and stopping debugging...
Steps to reproduce: 1. Open attached project 2. Open "dds_test" scene 3. Open "dds_script" script with Visual Studio 2017 4. Insert... Read more
Animation freezing into pose
How to reproduce: 1. Open the "repro" project 2. Open the "scene" scene 3. Press Play and observe the animations Expected result: T... Read more
"SV_Depth" not written to shader
Reproduction steps: 1. Open "MinimalReproProject.zip" project in 5.6.1f1 2. See the Depth of the Sphere and Image 3. Open the same ... Read more
Texture2D.LoadRawTextureData() fails to load DXT1 texture with mipmaps d...
Steps to reproduce: 1. Open attached project 2. Open "dds_test" scene 3. Enter play mode 4. Observe the exception thrown in the con... Read more
[Physics] Physics.ComputePenetration calculates depth incorrectly for so...
The Scene contains a capsule collider and a non-convex mesh collider that are slightly overlapping. Physics.ComputePenetration shoul... Read more
[Mac] Force Quitting Unity results in an Unhandled Exception in the Shad...
Reproduction steps: 1. Create a new project 2. Force Quit Unity 3. Open the "ShaderCompiler.log" inside of the Projects Library fol... Read more
Windows Standalone 64-bit Build Crashes on launch
Reproduction steps: 1. Create a new project 2. Build for Windows (64-bit) 3. Launch the Standalone Build Expected Result: The Buil... Read more
[Android] Outline gets applied on the whole screen instead of individual...
Steps to reproduce: 1. Open project attached by QA 2. Open 'Scene1_Intro' scene 3. Select 'Main Camera' and make sure unnecessary sh... Read more
Metal Editor Support makes the entire Unity editor turn hot pink plus pi...
Using Unity 2017.3.0b1 on Mac if you enable "Metal Editor Support* (Experimental)" in Player settings then the entire Editor UI (exc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set
- Opening a dropdown on a small screen results in its instant closing when mouse cursor is pressed where the dropdown is going to be opened
- Only "ArgumentNullException: Value cannot be null" is displayed instead of all the actual errors when opening a project with numerous compilation errors
- MultiColumnListView and MultiColumnTreeView do not change selection on first input when focus is set by code
- SerializedProperty.DataEquals is returning false when SerializedProperty.EqualContents return true