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Hierarchy view is offset when trying to open the FBX model in Prefab Mode
How to reproduce: 1. Open the attached user's 'Prefab bug.zip' project 2. Add "bridge_arch" fbx asset to the Scene 3. Right click on... Read more
[UniversalRP|LWRP] Detail Meshes are not getting 'LIGHTMAP_ON' set when ...
The terrain system is failing to set 'LIGHTMAP_ON' keyword on detail meshes in Universal RP/LWRP 1) https://github.com/Verasl/Boat... Read more
[iOS][PostProcessing] Black artifacts appear when using Post Processing
To reproduce: 1. Import Shader calibration project from the Asset Store 2. Open CalibrationScene and make sure that each object und... Read more
Unity crashes when starting a coroutine on click
Repro steps: 1. Open user attached project 2. Enter Play Mode 3. Click on the Game View Actual: Editor crashes Reproducible with: ... Read more
[Editor] Game window doesn't minimize with Shift + Space in Play mode
Game window does not minimize when a mouse is hovered over it and Shift + Space is pressed in play mode Steps to reproduce: 1. Crea... Read more
Selecting a Hybrid ECS game object in the scene results in the GameObjec...
1. Download user's attached project "Samples.zip" 2. Open "RotationExample" scene, run the scene 3. See the difference between selec... Read more
Handles.ScaleValueHandle does not work if startvalue is set to 0
Steps to reproduce: 1. Open attached project "Case_1089973-HandlesScaleValue.zip" 2. Press on "SomeValueNotZero" GameObject 3. Try t... Read more
Preview window of the ShaderGraph isin't cleared when adding a new shape...
How to reproduce: 1. Open the attached project 2. Open SpiderRobotGraph shader (PBR shader created with ShaderGraph) 3. Change Node... Read more
[Video] Editor crashes on skipping transcoding twice for video
Editor crashes when transcoding is skipped twice for a video when it is being re-imported. Refer the attached video Steps to reprod... Read more
Video encoded with Microsoft RLE Video fails to be imported and decoded
Steps to reproduce: 1. Download and open the attached project 2. Select "FlickAnimation" in the project browser Expected result: t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project
- Character animation freezes when toggling animator on/off in a coroutine
- Certain textures are incorrectly marked in the render pass list when observed through Render Graph Viewer