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Physics.Raycast hits ghost collider if gameObject has attached Character...
Steps to reproduce: 1) Download attached project 'BugReport_Physics_Raycast.zip' and open in Unity 2) Open scene 'Scene' and press ... Read more
Appdata_t Position vertex value within Shuriken is changing as a global ...
Steps to reproduce: 1) Download attached project 'Tests.zip' and open in Unity 2) Open scene 'bug' 3) Select 'Particle System' part... Read more
[iOS] iOS PlaybackEngine is not loaded when running in batch mode on Mac...
As a result, it's impossible to build for iOS from the console. The issue only appears on Mac Minis. Not reproducible with iMacs an... Read more
Debug.Log() was called twice when executed
To reproduce: 1. Download attached project "Assets.zip" and open in Unity 2. Open "Main" scene 3. Enter to Play mode 4. Press "Butt... Read more
UI.Button.OnClick Event is firing twice
To reproduce: 1. Open attached Unity project "ButtonTest.zip" 2. Open "Main" scene 3. Go into Play Mode 4. Press the button Expecte... Read more
Editor stops responding when stepping into method and stopping debugging...
Steps to reproduce: 1. Open attached project 2. Open "dds_test" scene 3. Open "dds_script" script with Visual Studio 2017 4. Insert... Read more
Animation freezing into pose
How to reproduce: 1. Open the "repro" project 2. Open the "scene" scene 3. Press Play and observe the animations Expected result: T... Read more
"SV_Depth" not written to shader
Reproduction steps: 1. Open "MinimalReproProject.zip" project in 5.6.1f1 2. See the Depth of the Sphere and Image 3. Open the same ... Read more
Texture2D.LoadRawTextureData() fails to load DXT1 texture with mipmaps d...
Steps to reproduce: 1. Open attached project 2. Open "dds_test" scene 3. Enter play mode 4. Observe the exception thrown in the con... Read more
[Physics] Physics.ComputePenetration calculates depth incorrectly for so...
The Scene contains a capsule collider and a non-convex mesh collider that are slightly overlapping. Physics.ComputePenetration shoul... Read more
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