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Not Reproducible
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0b9
2018.3.0b12
Issue ID
1103396
Regression
Yes
[Terrain] Progressive lightmap baking spams the console with errors when trying to bake a lightmap for overlapping terrains
Repro steps:
- Downlaod attached project from the comments section;
- Open 't1' scene
- Go to Lighting window, make sure the baking is set to either progressive GPU or CPU
- Bake lightmap
- after a few seconds, the console will be spammed with these errors:
Assertion failed on expression: 'numChunksInX * numChunksInY == numChunks'
Assertion failed on expression: 'computedAtlassingData.GetAtlasIdFromInstanceHash(hash) == atlasId'
Reproduced in: Unity 2018.3.0b12, 2018.3.0b9
Cannot reproduce in: Unity 2018.2, 2019.1.0a10, 2018.3.0b8
Comments (2)
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samsunrock266
Jul 31, 2019 11:29
Every windows operators are need to know about the synchronization because they http://syncsettingswindows10.com will be helping to make secure your device setting and more than useful function are available in sync setting.
Gustard
Jun 17, 2019 10:53
I now have this same issue, ver. 2018.3.11f1