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Issue ID




[GL/GLES3] Particles texture is rendered on the ground on some devices



How to reproduce:
1. Open the attached project
2. Make sure Graphics API is set to GLES3
3. Build and run 27_OrbitalVelocity_ArtScene scene on device
Result: One "Fire_7x7" particles texture is rendered on the ground

Reproducible: 2018.2.9f1, 2018.3.0a6, 2019.1.0a10
Tested and reproduced:
VLNQA00122 Samsung Galaxy S9 (SM-G960F) Mali-G72 Exynos 9 Series 9810 8.0.0

iPhone XS Max A12 12.0
iPad Pro 10.5” A10X 10.3.3
iPhone 6S A9 11.0
iPhone 8Plus A11 12.0

Tested and didn't reproduce:
VLNQA00155 Meizu PRO 7 Plus (PRO 7 Plus) PowerVR Rogue Marlowe MediaTek Helio X30 7.0
VLNQA00135 Lge LG G5 (LG-H850) Adreno (TM) 530 Snapdragon 820 7.0
VLNQA00153 Google Pixel XL (Pixel XL) Adreno (TM) 530 Snapdragon 821 OS 9

Note: issue is not reproducible with GLES2, Vulkan and Metal

  1. Resolution Note:


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