Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2019.1.0a10
Issue ID
1103112
Regression
No
Built application freezes on launch if code stripping is set to Medium/High and the built game contains GAIA Session Manager
How to reproduce:
1. Open attached "TerrainCrash" project
2. Build a Standalone Windows build (freeze happens on Android also)
3. Launch the build
Expected result: Built app does not freeze
Actual result: Application freezes, output log does not output anything useful
Regression introduced in - 2018.3.0b7
Reproducible with - 2019.1.0a10, 2018.3.0b11, 2018.3.0b7
Not reproducible with - 2018.3.0b6
Note:
In earlier versions Managed Stripping Level had selections of Agressive(Experimental), Normal and Disabled. Issue starts happening on 2018.3.0b7 with Agressive(Experimental) setting selected
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment