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Fixed in Unity 2018.3

Votes

0

Found in

2018.1.0f2

Issue ID

1089679

Regression

No

Particle System Trails are culled while still within camera bounds

Shuriken

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Priority: 4Not yet prioritized for a release

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Severity: 3Secondary functionality broken

How to reproduce:
1. Download, extract and open user's attached project (TrailCullingBug.zip)
2. Open 'SampleScene'
3. Enter Play mode
4. Move the camera around so that the Particle System moves in and out of camera bounds

Expected result: Particle System Trails stay on screen
Actual result: Particle System Trails get culled

Reproduces in: 2017.4.16f1, 2018.2.17f1, 2018.3.0b11, 2019.1.0a10

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