Search Issue Tracker
Fixed in 2019.1
Votes
0
Found in
2017.4.15f1
Issue ID
1101500
Regression
No
The side of a sprite is chopped off when it's Max Size property is changed
Repro steps:
1. Open QA attached project "repro_1101500"
2. Open scene "0"
3. Observe the Game View
4. Select the only sprite in the Project Window
5. Change the "Max Size" in the Inspector to 1024 and observe the Game View
Expected: The sprite is correctly adjusted
Actual: The side of the sprite is chopped off
Reproducible with: 2017.2.4p1, 2017.4.15f1, 2018.2.16f1, 2018.3.0b11, 2019.1.0a10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Changes to instanced detail mesh material don't immediately apply
- Undo.RegisterObject or Undo.CreateObject dirties the scene, but no actual changes to Scene are made
- [Profiler] Scrubbing through filtered frames or sorting their data replaces the displayed data with duplicated data entries
- [UI Builder] It is possible to add content to parent document while editing child document in place
- EndChangeCheck is not triggered when clearing the IMGUI search field by pressing the "x" button
Add comment