Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2017.4.15f1
Issue ID
1101500
Regression
No
The side of a sprite is chopped off when it's Max Size property is changed
Repro steps:
1. Open QA attached project "repro_1101500"
2. Open scene "0"
3. Observe the Game View
4. Select the only sprite in the Project Window
5. Change the "Max Size" in the Inspector to 1024 and observe the Game View
Expected: The sprite is correctly adjusted
Actual: The side of the sprite is chopped off
Reproducible with: 2017.2.4p1, 2017.4.15f1, 2018.2.16f1, 2018.3.0b11, 2019.1.0a10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller throws MissingReferenceException after undoing Layer Creation
- Full stack trace is always printed when an exception occurs in an IL2CPP build
- Licensing Client fails to launch when opening Unity Hub (licensing client path is not found)
- Licensing Client fails to launch when opening Unity Hub
- Different custom Shader behavior when GPU Resident Drawer is enabled
Add comment