Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2018.2.10f1
Issue ID
1092447
Regression
No
Scripting: DownloadHandler.ReceiveContentLength 2GB integer overflow
To reproduce:
1. Open attached project "DownloadHandlerOverflow_Unity2018.2.16f1.zip"
2. Open "DownloadHandler.ReceiveContentLength Integer Overflow Demo.unity" scene
3. Enter Play mode
4. Observe the console
Expected result: contentLength is a positive value
Actual result: Getting "ReceiveContentLength() contentLength is: -1084967296 (should be 3210000000)" in the console
Reproduced on:
2017.4.2f1 2017.4.16f1, 2018.2.16f1, 2018.3.0b10, 2019.1.0a10
Notes:
Reproduced on win 10 machine.
Getting nothing in the console on MacOS 10.14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resizing Device Simulator window affects the uGUI Canvas size
- Font Asset Creator does not support Multi Atlas Texture while it is supported by Font Assets
- Dark patches are present when using APV and GI
- Package Manager Multi Select shows incorrect number of Packages that will be removed when the Selected Package has another Package installed as a Dependency
- Game View scale drops lower than is possible to choose manually when a Domain Reload occurs
Resolution Note (fix version 2019.1):
Fixed in 2019.1.0a13. Since this is a new feature, not planning to backport it.