Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2018.2.10f1
Issue ID
1092447
Regression
No
Scripting: DownloadHandler.ReceiveContentLength 2GB integer overflow
To reproduce:
1. Open attached project "DownloadHandlerOverflow_Unity2018.2.16f1.zip"
2. Open "DownloadHandler.ReceiveContentLength Integer Overflow Demo.unity" scene
3. Enter Play mode
4. Observe the console
Expected result: contentLength is a positive value
Actual result: Getting "ReceiveContentLength() contentLength is: -1084967296 (should be 3210000000)" in the console
Reproduced on:
2017.4.2f1 2017.4.16f1, 2018.2.16f1, 2018.3.0b10, 2019.1.0a10
Notes:
Reproduced on win 10 machine.
Getting nothing in the console on MacOS 10.14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Clicking on the project's title does not open the project when the long path tooltip is shown
- [Linux] "Select Preset..." window closes without creating another preset when "Create New Preset..." is double-clicked again after creating the first preset
- “Screen position out of view frustum” error is thrown and Game window renders black when Camera Clipping Planes fields are set to “Infinity”
- Foldouts in the Library section of UI Builder do not open when clicked on title and Tree View is enabled
- VisualElement with DynamicTransform and animated scale from 0 is not rendered until hovered when parent uses GroupTransform
Resolution Note (fix version 2019.1):
Fixed in 2019.1.0a13. Since this is a new feature, not planning to backport it.