Search Issue Tracker
Duplicate
Votes
1
Found in
2018.4
2019.4
2020.3
2020.3.12f1
2021.1
2021.2
2022.1
Issue ID
1344118
Regression
No
Higher memory usage when hiding Player window using ShowWindow
How to reproduce:
1. Open the attached project "memory-leak-test.zip"
2. Build And Run
3. Press the space bar
Expected result: Memory usage is the same when the Player window is hidden
Actual result: Memory usage is higher when the Player window is hidden
Reproducible with: 2018.4.36f1, 2019.4.29f1, 2020.3.14f1, 2021.1.14f1, 2021.2.0b3, 2022.1.0a1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Visible instance buffer returns 0 for every instance when using BatchDrawCommandIndirect on Adreno devices with Vulkan API
- [Android][Vulkan] Native crash in AndroidVulkanVideo::ProcessFrame and AndroidVulkanVideo::Context::~Context() when switching screens
- Screen brightness is not set to a default value when Screen.brightness is set to a negative value
- macOS app window title is not localized when built from generated Xcode project
- Unity Hub doesn't preserve the changed Channel when manually restarting the Hub
This is a duplicate of issue #1361670