Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2019.4
2019.4.26f1
2020.3
2021.1
2021.2
2022.1
Issue ID
1343656
Regression
No
ScrollRect layout recalculation causes unnecessary allocation
Reproduction steps:
1. Open user attached Project
2. Open the Profiler
3. Enter Play mode
4. Move the ScrollRect
5. Profile the frame it was moved in
Expected result: GC Allocated is low
Actual result: GC Allocated is 1.1kb
Reproducible with: 2019.4.29f1, 2020.3.14f1, 2021.1.14f1, 2021.2.0b3, 2022.1.0a2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MemoryManager::OutOfMemoryError when performing various Unity operations
- The "Use AI Assistant" checkbox is always either checked or unchecked regardless of the state that it was in during the previous Unity project creation when creating a new Unity project
- UI Builder Inspector fails to stylize attribute display name when the attribute is defined via UxmlObjectReference
- Points Lights are getting culled prematurely when using Forward+ and Deferred+ rendering paths
- Search's Indexing settings in the Preferences window are not searchable
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a4