Search Issue Tracker
By Design
Votes
0
Found in [Package]
3.0.6
Issue ID
1348298
Regression
No
Preferred Height of a TMP Text is sometimes incorrect
Reproduction steps:
1. Open the "Tooltip.zip" project attached by the user
2. Enter Play Mode
3. Hover over the left button
4. Hover over the middle button
Expected result: Tooltip's background height is the same, not significantly higher
Actual result: Tooltip's background height is significantly higher because Text returns a higher Preferred Height
Reproducible with: 2.1.6 (2019.4.29f1), 3.0.6 (2020.3.14f1, 2021.1.14f1, 2021.2.0b3, 2022.1.0a1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Resolution Note:
This behavior is by design and related to how the layout system works.
Please see the following post for detailed explanation. https://forum.unity.com/threads/text-metrics-sometimes-incorrect-when-the-text-contains-spaces.1136176/#post-7331752