Search Issue Tracker

0
votes
Duplicate

Camera with clear depth is rendered in wrong order with GLCore in the Ed...

Camera

-

Jul 14, 2017

-

Version/s: 2017.1.0f3

Steps to reproduce: 1. Open the attached project 2. Open the SingleCameraRepro scene 3. Observe a camera with clear depth and reduce... Read more

0
votes
Fixed

[Regression] Distance of projectile flight become smaller after upgradin...

Physics

-

Jul 14, 2017

-

Version/s: 2017.2.0b1

In 2017.2.0a1 everything works fine, but after upgrading this project to 2017.2.0b1-b3 the distance of projectile flight become smal... Read more

0
votes
By Design

[Windows] MeshTopology.Point geometry is not displaying in WebGL

WebGL

-

Jul 12, 2017

-

Version/s: 5.6.2p1

To reproduce: 1. Download attached project "GL.zip" and open in Unity 2. Enter Play mode Note: Observe that MeshTopology.Point geom... Read more

0
votes
Fixed

[Standalone] Artifacts (interpolation) when running build on non-native ...

Deployment Management

-

Jul 14, 2017

-

Version/s: 2017.1.0f3

How to reproduce: 1. Open user-supplied project 2. Load scene "main" 3. Build & run 4. Select a non-native resolution (tested on 102... Read more

0
votes
Fixed

"Deferred" Rendering Path not rendering 2D Tilemap

2D

-

Jul 14, 2017

-

Version/s: 2017.2.0b2

Repro steps: 1. Open "MinimalReproProject.zip" 2. Open "Scene" scene 3. Click on the Main Camera 4. See how the sprites are rendere... Read more

8
votes
Fixed

Button can't be clicked if Z scale is set to 0

uGUI

-

Jul 14, 2017

-

Version/s: 2017.1.0f3

Repro steps: 1. Create a New Project 2. Create a Button 3. Set the Canvas "Render mode" to "World Space" 4. Set the Buttons Z Scale... Read more

6
votes
Fixed

[Metal][NVIDIA] Grass Textures are flickering when using Post Processing...

Terrain

-

Jun 24, 2017

-

Version/s: 5.6.2f1

How to reproduce: 1. Open "GrassFlicker" project and "1ksubmit" scene 2. Expand "FPSController" GameObject in Hierarchy and click o... Read more

0
votes
By Design

Dragging a sprite into Scene View no longer auto-imports to Assets

Scene Management

-

Jul 17, 2017

-

Version/s: 2017.3.0a1

Dragging a sprite into Scene View no longer auto-imports to Assets 1. Create a new project, in 3D mode 2. Open File Explorer (Windo... Read more

0
votes
By Design

Test Runner's parameterized tests does not assert error on failure when ...

Themes

-

Jul 10, 2017

-

Version/s: 2017.1.0f1

Steps to reproduce: 1. Open the attached project 2. Open Test Runner 3. Press Run All in Edit Mode 4. Observe the child remains gray... Read more

0
votes
Fixed

Multiple Assets with identical GUIDs are not assigned new ones if they a...

Editor - Other

-

Jul 14, 2017

-

Version/s: 5.3.8f2

Repro steps: 1. Open "asset-guid.zip" 2. In File Explorer copy the "Assets\enUS" subdirectory. This will create two assets with the... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.