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0
votes
Fixed

[Android] System out of memory when running application (for approximate...

Android

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Apr 16, 2019

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Version/s: 2018.3.12f1

To reproduce: 1. Open attached project 'XXXX.zip' 2. Build and run on Android device 3. Leave the app running for several minutes R... Read more

0
votes
Fixed

[Operator] Copy-pasting spaceable operators or blocks sets them always t...

Package: Visual Effect Graph

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Apr 30, 2019

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Version/s: 5.11.1

Repro steps: 1. Pick any spaceable operator (i.e. Transform (Position)) or spaceable block (i.e. Position (Circle)) 2. Set it to Wor... Read more

0
votes
Fixed

[MacOS][VSCode] Visual Studio Code package throws error on opening scripts

Package: VS Code

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Apr 28, 2019

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Version/s: 1.0.3

Reproduction steps: 1. Open "VSCodeWrong.zip" project 2. Make sure that Visual Studio (Community) or Visual Studio Code is selected... Read more

0
votes
Not Reproducible

GameObject disappears and Prefab inherits its Components when Prefab is ...

Scene Management

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Apr 26, 2019

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Version/s: 2018.3.12f1, 2019.1.0b10, 2019.2.0a10, 2019.3.0a1

How to reproduce: 1. Open the attached "case_1149316.zip" Unity project 2. Open the "Parent" Prefab Variant in Prefab Mode 3. Swap t... Read more

0
votes
Fixed

Sprite sheets in asset bundles built by scriptable build pipeline crash ...

Build Pipeline

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Apr 16, 2019

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Version/s: 2018.3.2f1

How to reproduce: 1. Open project "SpriteCrash.zip" 2. Open "SampleScene" Scene 3. Enter the Play mode 4. Click on "load Bundles" bu... Read more

1
votes
Fixed

Particle Systems are scaled incorrectly when using Velocity render align...

Visual Effects - Legacy

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Apr 27, 2019

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Version/s: 2017.4.2f2, 2018.1.0b1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1) Open attached project 2) Open the included Example Scene 3) Enter Play Mode Reproducible with: 2018.1.0b1, 201... Read more

0
votes
Fixed

[Shader Graph] "undeclared identifier 'SamplerState_Point_Clamp'" error ...

Package: Shader Graph

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Apr 27, 2019

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Version/s: 5.13.0

Reproduction steps: 1. Open "1149615" project 2. Open "Toon" in the Shader Editor 3. Notice that on "Toon Shading" there is an erro... Read more

0
votes
Won't Fix

EventSystem does not work in build when Target Display in Event Camera i...

uGUI

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Apr 29, 2019

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Version/s: 2018.3.0a1, 2018.3.14f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open user attached project "Raycast Build Issue (2018.3.13f1).zip" 2. Build the project (PC, Mac & Linux Standa... Read more

0
votes
Fixed

[Android] Application crash on Adreno GPU's when executing method Warmup...

Android

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Apr 30, 2019

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Version/s: 2019.1.0a6, 2019.1.0f1

To reproduce: 1. Open attached project "Android9Crash.zip" 2. While in project, make sure GLES3 is set as primary GPU API 3. Build a... Read more

1
votes
Duplicate

[Linux]Memory allocation in OnAudioFilterRead() causes multiple Stack ov...

Linux

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Apr 29, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1) Open attached project and scene 2) Play it Expected: Audio plays Actual: It freezes and the following error appear... Read more

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