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ScriptUpdater does not work for users with spaces/invalid characters in ...
Reproduction steps:1. Log in as a user that contains spaces in the name2. Create a New Project3. Import the "Trigger.cs" script4. Ch... Read more
Touches are not being registered when touching multiple screens simultan...
How to reproduce:1. Open the user's project2. Extend the game window so it spans multiple monitors3. Enter the Play Mode4. Touch the... Read more
[Linux] 'Access denied' response is received when opening a module downl...
How to reproduce:1. Create a new Project using an Editor without WebGL module installed2. Go to File -> Build Settings3. Select W... Read more
Played scene crashes after a few seconds in GfxDeviceD3D11Base::EndBuffe...
To reproduce:1) Open the attached project and "Infinite Water Demo" scene2) Play it CRASH! Reproduced in 2019.3.0a1, 2019.3.0f1, 202... Read more
ArgumentException when creating a Font Asset with "Get Kerning Pairs" ch...
How to reproduce:1. Create a new project2. Import the Avalon.tff to the project3. Install TMP package4. Window > TextMeshPro >... Read more
[Mac] Moving the New Project window on a separate screen and attempting ...
STR:1. Load the Hub2. Select the Arrow(if you have multiple versions) and select any version3. Click on the project name field4. Dra... Read more
Disabled Built-in Package Modules are included when Building the project
How to reproduce:1. Create an empty project2. Disable all Built-in Packages in the Package Manager3. Build the project4. Inspect the... Read more
Unity hangs on quit after failing to load large number of Video Clips fr...
How to reproduce:1. Open the attached project "1197716.zip"2. Enter Play mode3. Exit Play mode4. Exit Unity Expected result: Unity q... Read more
[Mobile Notifications] Information of Notification icons is drawn over t...
On creating preset of "Android Notification Settings", Information of "Notification icons" drawn over the properties under Android T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components