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Particle System Burst Emission timing is not consistent
Reproduction steps:1. Open Project in "case_1203219-ParticleTest.zip"2. Notice Particle System's settings3. Enter Play Mode Expected... Read more
CharacterController is temporarily getting slowed due to high step offse...
How to reproduce:1. Open attached project "CharacterController.zip" and scene "SampleScene"2. Enter Play mode3. In Game view, hold W... Read more
[Project Browser] Failed to import a package from asset store if unity E...
When Unity Editor and Unity Asset store are signed in with two different accounts then any asset fails to download, refer attached v... Read more
Editor fails to open a project with no feedback when there is no disk in...
Repro steps:1. Set up a Vagrant Windows 10 Virtual Box2. Create a shared folder, accessible by both the host and the guest machine3.... Read more
[HDRP] "Upgrade Fog Volume Components" does not keep old values when upg...
Reproduction steps:1. Create an HDRP project in 2019.22. Create a "Rendering -> Scene Settings" GameObject3. Change some "Exponen... Read more
AudioSource curve's last Keyframe position is set to maxDistance and the...
Steps to reproduce:1. Open the attached project (case-1202437_LowPassFilterCurves.zip)2. Select "Audio Source" in the Hierarchy3. Sc... Read more
[Android] IL2CPP Makes API Call Fail Using Await
To reproduce:1. Open the QA's attached project2. Switch platform to Android3. Build and Run4. Once built press the camera shutter ic... Read more
Visual Effect Graph NullReferenceException is thrown when AssetDatabase....
How to reproduce:1. Open attached project "2019.3.0f1.zip" and scene "SampleScene"2. Enter Play mode3. Observe Console window Expect... Read more
Generic UnityEvent field throws "type is not a enum value" when changing...
Steps to reproduce:1. Open the provided project "case_1201281-Sandbox-Unity.zip"2. In the Hierarchy window select "GameObject" GameO... Read more
[Performance Regression] Test: GraphViewTests.GraphViewSelectionTests.Ad...
The Editor test: GraphViewTests.GraphViewSelectionTests.AddToSelection(100) significantly slower in 2019.3 than 2019.2 or 18.4 It lo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes