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Selection pop-up windows are not focused when opened
How to reproduce: 1. Open user's attached project 2. Select the "Image" GameObject 3. In the Inspector press Add Component 4. When d... Read more
[Hub] Selecting "Next" multiple times from Add Modules window opens mult...
While adding modules to the Unity version from Hub, when "Next" button from the "Add Modules" window is selected multiple times then... Read more
Assembly References to package assemblies break IDE projects
How to reproduce: 1. Open user's attached project 2. Select "MyAsmdef" in the Project window 3. Observe the Asset's Assembly Definit... Read more
Assembly References to package assemblies break IDE projects
How to reproduce: 1. Open user's attached project 2. Select "MyAsmdef" in the Project window 3. Observe the Asset's Assembly Definit... Read more
worldPositionStays argument is missing from Unity.Undo.SetTransformParen...
Reproduction steps: 1. Open attached project "Undo.zip" 2. In Project window, open "Test.cs" 3. Observe line 13 Expected result: Un... Read more
[macOS] Developer Tools Access window pops up when trying to quit from F...
Reproduction steps: 1. WARNING: save any unsaved data as after reproducing this you will need to restart your PC 2. Open project in ... Read more
[Profile Analyzer] Times are cut off in Marker Summary when Times are to...
How to reproduce: 1. Open attached "ProfileAnalyzer" project 2. Open Profile Analyzer (Window->Analysis->Profile Analyzer) 3. In the... Read more
Package Manager refresh animation is too fast when packages are being re...
To reproduce: 1. Open attached project ("case_1248718.zip") 2. Open Window > Package Manager 3. Observe the refresh animation Expec... Read more
Loading a scene with addressable in Player loads null prefab
Reproduction steps: 1. Open attached "PrefabLoadBug.zip" 2. Clean the addressables (windows/asset management/addressable/group, menu... Read more
[Terrain] Error thrown On canceling "Import Raw Heightmap" under "Textur...
When "Import Raw Heightmap" is closed or Cancel the Importing Raw Heightmap from "Terrain Settings", then it causes the editor to th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window