Search Issue Tracker
Fixed in 2017.3.X
Votes
0
Found in
5.6.1f1
Issue ID
927700
Regression
No
Some animation keyframes are skipped when stepping through them with "Go to next/previous keyframe"
To reproduce:
1. Open attached project and "animationWndskipKeyframe" scene
2. Open animation window (window->animation)
3. Select "animation10frames" in the project window
4. Move timeline using "go to next keyframe" and "go to previous keyframe"
Expected: No frames would be skipped when walking through them.
Actual: When moving from the 1st frame with "go to next keyframe" 5th frame is skipped, when moving from the last frame (10th) with "go to previous keyframe" 6th and 4th keyframes are skipped.
Reproduced with: 5.5.0f3, 5.6.2p2, 2017.1.0f2, 2017.2.0b2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Test Runner’s vertical scrollbar overlaps with the up and down arrows and upper toolbar tabs when the window is minimized
- The Input Field view is not updated when deleting lines of text
- The scrollbar does not respect empty lines in the Input Field
- “Texture Atlas Viewer“ button text overlaps another button when the UI Toolkit Debugger is narrowed
- Thresholds are no longer automatically calculated after deleting Motion fields in Blendtrees
Add comment