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Won't Fix

Votes

0

Found in

5.6.1p3

Issue ID

923269

Regression

No

[Android] Setting high texture tiling for devices with Mali-400, Mali-450 GPUS results in bad texture rendering

Mobile

-

Reproduction steps:
1) Download and open user's attached project
2) Build and run on an Android device
-- Notice that texture is being rendered inappropriately (see "actual.png" and "expected.png")

Note:
Lowering texture tiling fixes this issue.

Reproduced with:
2017.2.0b2, 5.6.2p2, 5.5.4p1, 5.4.5p3

Devices under testing:
Reproduced:
Samsung Galaxy Tab 3 Lite 7.0 WiFi (SM-T113), Android 4.4.4, GPU: Mali-400 MP2
Samsung Galaxy S5 Mini, Android 6.0.1, GPU: Mali-400 MP4
Samsung Galaxy S3 Mini, Android 4.1.2, GPU: Mali-400
Asus P01z, Android 5.0.2, GPU: Mali-450 MP

Unable to reproduce:
Samsung Galaxy Note 10.1, Android 5.1.1, GPU: Mali-T628
HTC One mini 2, Android 4.4.2, GPU: Adreno 305
Google Nexus 4, Android 5.1.1, Adreno 320
Samsung GT I8200N, Android 4.2.2, GPU: Vivante GC1000
iPhone 5S iOS 9.3.3, Xcode 8.3.3

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