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Rotation Constraints constrain in Local Space rather than World Space
How to reproduce: 1. Open attached project 2. Open scene unity4TorqueTester.unity - Scene contains 3 cubes: - Cube 1 (NormalCube)... Read more
Project cannot be favorited while a project is being opened
How to reproduce: 1. Open Hub 2. While opening a project, click the Star icon for favoriting projects Actual result: The projec... Read more
[iOS] Mobile Bumped Diffuse shader doesn't reflect animated light blinking
To reproduce: 1. Open users attached project "LightAttnTest.zip" 2. Open "SampleScene.unity" scene 3. Enter Play mode 4. Observe as ... Read more
[Light explorer][HiDPI] 'Light' tab text is cut off when changing window...
Steps to reproduce: 1. Create a new project 2. Change DPI to 125% or higher in Windows 10 display settings 3. Open Light Explorer 4... Read more
[Addressables] AssetReference variable not displayed in Pascal Case in I...
How to reproduce: 1. Open attached project ("AddrRepro.zip") 2. Open SampleScene scene 3. Select the Test Game Object in Hierarch... Read more
[Addressables] Exceptions are thrown at runtime when Play Mode Script op...
How to reproduce: 1. Open the attached project ("case_1173999-steel-flood.zip") 2. Open the repro scene ("World") 3. Build Player Co... Read more
Deleting object or prefab causes Editor to crash, if that object or pref...
To reproduce from scratch: 1. Make new game object, or it's prefab. 2. Lock it in the Inspector. 3. Delete that object. Expected re... Read more
Asset Bundle builder doesn't check cginc dependencies
To reproduce: 1. Open attached project 2. Click Bundles -> Build 3. Make some changes to Test.cginc 4. Click Bundles -> Build 5. No... Read more
The ScriptableObjects ListView array size is bigger than the current amo...
How to reproduce: 1. Open the “ListViewRepro“ project 2. Open the “Assets/ScriptableObjects“ folder 3. Open the “List-1-Item“ Scr... Read more
Add component RectTransform can't be undone for a prefab instance in hie...
To reproduce: 1. Create a new project. 2. Create empty GameObject. 3. Make a prefab of it. 4. Select instance of a Prefab in Hierarc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material