Search Issue Tracker

0
votes
By Design

Rotation Constraints constrain in Local Space rather than World Space

Physics

-

Mar 13, 2015

-

Version/s: 5.0.0f4

How to reproduce: 1. Open attached project 2. Open scene unity4TorqueTester.unity - Scene contains 3 cubes: - Cube 1 (NormalCube)... Read more

0
votes
By Design

Project cannot be favorited while a project is being opened

Package: Hub

-

Oct 11, 2023

-

Version/s: 3.5.2

How to reproduce: 1. Open Hub 2. While opening a project, click the Star icon for favoriting projects Actual result: The projec... Read more

0
votes
By Design

[iOS] Mobile Bumped Diffuse shader doesn't reflect animated light blinking

Shaders

-

Mar 01, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

To reproduce: 1. Open users attached project "LightAttnTest.zip" 2. Open "SampleScene.unity" scene 3. Enter Play mode 4. Observe as ... Read more

0
votes
Fixed

[Light explorer][HiDPI] 'Light' tab text is cut off when changing window...

Themes

-

Oct 22, 2018

-

Version/s: 2018.2.4f1, 2018.3.0b7

Steps to reproduce: 1. Create a new project 2. Change DPI to 125% or higher in Windows 10 display settings 3. Open Light Explorer 4... Read more

0
votes
Fixed

[Addressables] AssetReference variable not displayed in Pascal Case in I...

Package: Build Pipeline - Addressables

-

Apr 14, 2021

-

Version/s: 1.2.4

How to reproduce: 1. Open attached project ("AddrRepro.zip") 2. Open SampleScene scene 3. Select the Test Game Object in Hierarch... Read more

1
votes
Fixed

[Addressables] Exceptions are thrown at runtime when Play Mode Script op...

Package: Addressables

-

Aug 02, 2019

-

Version/s: 0.8.6, 1.1.7

How to reproduce: 1. Open the attached project ("case_1173999-steel-flood.zip") 2. Open the repro scene ("World") 3. Build Player Co... Read more

0
votes
Fixed

Deleting object or prefab causes Editor to crash, if that object or pref...

Asset and Scene Management

-

Oct 08, 2016

-

Version/s: 5.5.0b6

To reproduce from scratch: 1. Make new game object, or it's prefab. 2. Lock it in the Inspector. 3. Delete that object. Expected re... Read more

3
votes
Fixed

Asset Bundle builder doesn't check cginc dependencies

Asset Loading

-

Mar 16, 2015

-

Version/s: 5.0.0f4

To reproduce: 1. Open attached project 2. Click Bundles -> Build 3. Make some changes to Test.cginc 4. Click Bundles -> Build 5. No... Read more

0
votes
Fixed

The ScriptableObjects ListView array size is bigger than the current amo...

--

-

Nov 06, 2023

-

Version/s: 2021.3.32f1, 2022.3.12f1, 2023.2.0b16, 2023.3.0a12

How to reproduce: 1. Open the “ListViewRepro“ project 2. Open the “Assets/ScriptableObjects“ folder 3. Open the “List-1-Item“ Scr... Read more

0
votes
Fixed

Add component RectTransform can't be undone for a prefab instance in hie...

Scene Management

-

Jan 24, 2017

-

Version/s:

To reproduce: 1. Create a new project. 2. Create empty GameObject. 3. Make a prefab of it. 4. Select instance of a Prefab in Hierarc... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.