Search Issue Tracker
Won't Fix
Votes
0
Found in
2019.4.33f1
2020.3.27f1
2021.2.8f1
2022.1.0b4
Issue ID
UUM-270
Regression
No
Forcing crash with ForcedCrashCategory.FatalError throws Crash popup multiple times
Reproduction steps:
1. Create a new project
2. Add Crasher.cs to the project
3. Add Crasher.cs component to any object in the scene
4. Enter Play Mode
5. Observe
Expected result: Crash popup prompted once
Actual result: Crash popup prompted twice
Reproducible with: 2019.4.33f1, 2020.3.27f1, 2021.2.8f1, 2022.1.0b4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator window has a dropdown button that throws “MissingReferenceException” error on a new project when the previous project had a GameObject with an animation
- Terrain Layer settings remain when the Terrain Layer is removed
- Terrain Layer settings UI elements overlap when a new Terrain Layer is created
- Animator State name overflows outside the visual box when the State has a long name
- UI Document file remains marked as Dirty after Undoing made changes
Resolution Note:
Upcoming work on Bug Reporter will fix this issue indirectly