Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2022.1.0a3
Issue ID
1352226
Regression
Yes
Parts of the Material Thumbnail's background change color when material's properties are changed
How to reproduce:
1. Create a new project
2. Create a new Material
3. Observe the Material's Thumbnail
4. Make any changes to the Material
5. Observe the Material's Thumbnail once more
Expected results: The Thumbnail for the material changes according to the property changes and the background remains the same
Actual results: The property changes are reflected in the Thumbnail, however, the background turns darker grey except for the top-right quarter which is being colored in a lighter grey.
Reproducible with: 2022.1.0a3
Not reproducible with: 2019.4.29f1, 2020.3.14f1, 2021.1.16f1, 2021.2.0b4, 2022.1.0a2
Notes:
1. Saving the project or re-importing the material asset returns the background color to the original state
2. The issue is reproducible on macOS 11.4 and Windows10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time
Resolution Note (fix version 2022.1):
Fixed in - 2022.1.0a7