Search Issue Tracker
Fixed in 13.0.0
Votes
1
Found in [Package]
12.0.0
Issue ID
1355504
Regression
Yes
Render Texture cannot be assigned as a Cookie of lights when assigning through the Inspector
How to reproduce:
1. Open the attached project ("1355504_2021.2.0b6.zip")
2. Open SampleScene (Scenes -> SampleScene)
3. Select Directional Light in Hierarchy
4. In the Inspector window open the Cookie Object Picker
5. Observe available choices
Expected result: CustomRenderTex asset available for selection
Actual result: CustomRenderTex asset not available for selection
Reproducible with: 12.0.0 (2021.2.0b6, 2022.1.0a5)
Could not test with: 2019.4.29f1, 2020.3.15f2, 2021.1.16f1 (Light Cookie support available from 2021.2 with Universal RP 12.0.0)
Notes:
- Also reproducible with Point and Spot light types
- In code, any Texture can be assigned to the Cookie property
- It also affects builtin render pipeline (BiRP) and HDRP
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note (fix version 13.0.0):
Fixed in URP 13.0.0 (2022.1.0a11)
Resolution Note:
Fixed in: 2021.2.0b16