Search Issue Tracker
Duplicate
Votes
0
Found in
2018.3.0b1
Issue ID
1080357
Regression
No
[GPU PLM] Editor shows 'Total Bake Time: 0:00:00' after baking with GPU Lightmapper when view prioritization is disabled
Steps to repro:
1. Open attached project and 't1' scene;
2. In the Lighting window click 'Generate Lighting' button;
3. Wait until scene's GI is baked;
4. In the Lighting window observe the 'Total Bake Time' field.
Expected result:
The total bake time shows actual baking time.
Actual result:
The total bake time is '0:00:00'. See the attached screenshot.
Notes:
- Reproducible in 2019.1.0a1, 2018.3.0b1;
- Not reproducible in 2018.3.0a11, 2018.2.8f1;
- Reproducible on Windows 10.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
This is a duplicate of issue #1095980