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Fixed in 12.0.0

Fixed in 10.6.0



Found in [Package]


Issue ID




[HDRP] Spotlight beam is offset when using a Camera with custom projection matrix

Package: Scriptable Render Pipeline HD


How to reproduce:
1. Open the user's attached "Spotlight beam offset -" project
2. Open the "Bug" Scene
3. Select the "Main Camera" GameObject in the Hierarchy window
4. Set the "Left" value to "-0.4" in the "Example Class (Script)" Component
5. Observe the Game view

Expected result: The off-center projection matrix does not affect the Spotlight beam
Actual result: The off-center projection matrix affects the Spotlight beam

Reproducible with: 7.6.0 (2019.4.24f1), 10.4.0 (2020.3.3f1), 11.0.0 (2021.1.4f1), 12.0.0 (2021.2.0a14)

  1. Resolution Note (fix version 12.0.0):

    Fixed in: 2022.1.0a3

  2. Resolution Note (fix version 10.6.0):

    Fixed in: 10.6.0 (2020.3.14f1)

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