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Fixed in 2018.3.X

Votes

0

Found in

2018.3.0a7

Issue ID

1067945

Regression

Yes

[Android] IL2CPP build fails "CommandInvokationFailure: Failed to produce 'libunity.so'" when Strip Engine Code is enabled

Mobile

-

How to reproduce:
1. Create an empty project
2. Switch platform to Android
3. Delete Analytics Package (as this package causes other building issues)
4. Switch Scripting Backend from Mono to IL2CPP
5. Make sure that Strip Engine Code is enabled
Result: Build fails with an error CommandInvokationFailure: Failed to produce 'libunity.so'.

Reproducible: 2018.3.0a7, 2018.3.0a8
Not reproducible: 2018.3.0a6

Comments (2)

  1. chgeorgiadis

    Dec 06, 2019 09:28

    Also worked for me 2019.1.14

  2. Riddhesh

    Aug 21, 2019 21:02

    Try unchecking 'Strip engine code' in player settings & then build. It worked for me.

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